Ember Charge (easy) · level 1 · goal 112 bpm

Count "one, two-and-a, three, four-and-a" and keep your palm resting on the bridge for every chug. In bar eight, pick the chromatic walk-up with all downstrokes so it pushes into the A.
practise from 70%
About this riffEmber Charge is an eight-bar gallop riff in standard tuning: NWOBHM gallop in A minor. This is level 1 of 3, played…

Ember Charge is an eight-bar gallop riff in standard tuning: NWOBHM gallop in A minor. This is level 1 of 3, played at 112 bpm; the three levels of the riff run from 112 to 160 bpm. It works on gallop picking, palm muting, power chords, vibrato. The player loops the riff with drums and bass, starts at 70% speed and steps up 5% after every clean pass until you play it at full tempo.

Count "one, two-and-a, three, four-and-a" and keep your palm resting on the bridge for every chug. In bar eight, pick the chromatic walk-up with all downstrokes so it pushes into the A.

The three levels

  1. Level 1 · 112 bpm · NWOBHM gallop in A minor. Count "one, two-and-a, three, four-and-a" and keep your palm resting on the bridge for every chug.
  2. Level 2 · 138 bpm · NWOBHM gallop in A minor. Pick every gallop down-down-up and keep the two sixteenths as short and even as the eighth is long.
  3. Level 3 · 160 bpm · NWOBHM gallop in A minor. The reverse gallop (two short, one long) should land its long note on the next beat, so keep your wrist loose and let the accent fall there.